The action-adventure genre is a broad label for games that combine elements from adventure and action genres. Common features include an inventory system, puzzle-solving, action-focused challenges, and story elements reliant on the player's progress. These games are often focused on player immersion and choice. Games with "open world" settings encourage players to explore and experience the game's narrative at their own pace.
Death Stranding
Star Wars: Jedi Survivor
Legend of Zelda: Echoes of Wisdom
God of War: Ragnarok
Red Dead Redemption II
Bioshock: The Collection
The Legend of Zelda: Tears of the Kingdom
Baldur's Gate 3
Black Myth Wukong
Assassin's Creed: Shadows
Dragon's Dogma 2
Dragon Age: The Veilguard
Lies of P
Like a Dragon: Infinite Wealth
Hogwarts Legacy
The Elder Scrolls V: Skyrim
Horizon: Zero Dawn
Metroidvania is a portmanteau of Metroid and Castlevania, the two series that established the genre's core elements of gated exploration and non-linearity. These platforming games are set in a single interconnected map with locked areas, requiring a specific item or ability to move forward. Players travel across the map multiple times, frequently backtracking in order to progress.
Dead Cells
Ultros
Ori and the Will of the Wisps
Metroid Dread
Bloodstained: Ritual of the Night
Rogue-like (or rogue-lite) is a high-difficulty dungeon crawl with hack-and-slash combat and looped gameplay. Since levels are procedurally generated, each loop is a unique experience. Where rogue-likes and rogue-lites deviate is the death mechanic. Like their namesake Rogue, rogue-likes have permadeath, where each death results in a complete reset. Rogue-lites focus on carryover between runs, with the player slowly accumulating more abilities with each death.
Hades
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island
Cult of the Lamb
Ravenswatch
Crypt of the Necrodancer
Slay the Spire